![]() ![]() Whatever changes you make within a host, you also see the result in the other. In general, is this a reliable, stable method for long projects?Īnother similar thing I've found is an OFX bridge plugin from Motiva ( ) which provides realtime communication between OFX applications. I also understand that every time I want to work with the editor on a project which includes frameserving clips, I'll have to run VirtualDub(s) again, open the clips, load their settings, and start the frameserving, in advance. As I understand though, not all VirtualDub filters will work through FrameServer, and Resolve is not on the Debugmode's list of supported NLEs.īut for the sake of conversation, and to understand how this works, can I load more than one Frameserver files at the same time into an editor, and edit them there on-the-fly? Example, I'm applying some filters on two (or three or four) clips in multiple instances of VirtualDub and want to call them through the NLE for simultaneous or sequential playback and editing. I'm using DaVinci Resolve for everything (or at least I'm trying to), together with OFX plugins. ![]() Poisondeathray, thank you for the suggestion, so I looked into frameserving a little. ![]()
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